Born with an unusual relationship to mana, Magina can see and manipulate mana in its purest form. The Scourge's tainting of Hyjal and the World Tree damages the very fabric of magic woven into this world, and Magina will sacrifice himself to preserve the balance of nature.
Tavern: Light Tavern
Rate: (209 votes)
Strength: 16 + 1.9Agility: 22 + 2.8
Intelligence: 15 + 1.5
Each attack burns mana based on spell level.
Level 1 - 16 mana per hit.
Level 2 - 32 mana per hit.
Level 3 - 48 mana per hit.
Level 4 - 64 mana per hit.
Short distance teleportation that allows one to move in and out of combat. Costs 60 mana.
Level 1 - 12 second cooldown.
Level 2 - 9 second cooldown.
Level 3 - 7 second cooldown.
Level 4 - 5 second cooldown.
Magina channels a powerful warding magic, damping the negative effects of spells.
Level 1 - Reduces magic damage by 10%.
Level 2 - Reduces magic damage by 20%.
Level 3 - Reduces magic damage by 30%.
Level 4 - Reduces magic damage by 40%.
Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage.
Level 1 - .6 damage per mana point missing.
Level 2 - .85 damage per mana point missing.
Level 3 - 1.1 damage per mana point missing.